How to Release Your First Cassette Tape (Without a Label)

So you want to put your music on cassette. Good. Welcome to the mildly inconvenient, very satisfying part of DIY music.

Here’s a straightforward guide to releasing your first tape without a label holding your hand (or taking your money).


Step 1: Decide What’s Actually Going on the Tape

Don’t start with the merch fantasy. Start with the music.

Ask yourself:

  • Is this an EP, an album, a beat tape, a live set, or a mixtape?

  • Does it actually play well front to back?

  • Would someone reasonably want to listen to this on a physical format?

For tapes, length matters. Common choices:

  • ~20–25 minutes per side (for a 50 min tape)

  • ~15 minutes per side (for a 30 min tape)

You don’t have to fill the tape completely, but if you’re only putting 8 minutes on each side, maybe reconsider the format or price.


Step 2: Choose a Tape Length and Format

Keep it simple for your first run:

  • Color: one shell color. Don’t overcomplicate it.

  • Length: pick something that fits your project with a little breathing room.

  • Type: standard ferric (Type I) is fine. You’re not mastering Steely Dan.

If your release is ~30 minutes total, a 30-minute or 46-minute tape is solid. You can leave a small gap of silence at the end of each side; no one will cry.

Also decide:

  • Both sides unique? (A/B different content)

  • Same program both sides? (good for shorter releases, less flipping)


Step 3: Plan the Sequence with Side A / Side B in Mind

This is where tapes get fun.

Think in two halves:

  • Side A – the entry point, usually the more immediate, hooky, or accessible stuff

  • Side B – deeper cuts, weirder experiments, slow burners, alternate versions

Don’t just copy your Spotify track order. Try:

  • starting Side B with something strong or unexpected

  • grouping tracks by mood or texture

  • using short interludes to glue things together

Remember: flipping the tape is a moment. Use it.


Step 4: Get Your Masters Ready for Tape

You don’t need to drastically change your mixes, but tapes do respond better to some things than others.

Basic sanity checks:

  • Don’t crush your mix to death with limiting

  • Avoid super harsh highs if possible

  • Leave a bit of headroom (your duplicator or deck will appreciate it)

You can:

  • bounce a Side A master and a Side B master as continuous audio files

  • or send individual tracks with clear timing/spacing instructions

If you’re dubbing at home, you’ll probably just run from your DAW/interface straight into the deck and hit record like it’s 1993.


Step 5: Decide: DIY Dubbing vs Pro Duplication

Option A: DIY at Home

Pros:

  • cheapest upfront if you already have a decent deck

  • very hands-on and personal

  • you control everything

Cons:

  • time-consuming

  • quality depends on your gear and patience

  • matching levels between tapes can be annoying

Good for: runs of 10–25 tapes, or intentionally rough, ultra-DIY projects.

Option B: Professional Duplicator

Pros:

  • consistent quality

  • much faster

  • they often handle printing, shell labeling, and J-cards

Cons:

  • larger upfront cost

  • more logistics (artwork templates, file prep, shipping)

  • minimum order quantities

Good for: 25+ tapes, releases you want to sell more widely, anything you want to look “finished.”


Step 6: Design the J-Card and Shell

Visuals matter. This is what people are actually holding.

Bare minimum:

  • front cover

  • spine with artist + title

  • back panel with track list, credits, maybe a URL

Nice-to-have:

  • inside art (lyrics, notes, weird collage, photos, thanks)

  • contact info / social handles

  • catalog number if you want to pretend you’re a label (you kind of are)

Keep the design legible. Tiny glitch fonts might look cool on screen and totally unreadable when printed 2 inches tall.

If you’re working with a duplicator, use their templates. If you’re DIY printing, test print before you commit to 40 slightly too-dark, impossible-to-fold J-cards.


Step 7: Figure Out Quantity and Budget

Be honest about your reach. You probably don’t need 200 tapes on the first go.

Questions to answer:

  • How many shows will you realistically play soon?

  • Do you have people online who actually buy things?

  • Are you okay sitting on leftover stock for a while?

Common starting ranges:

  • 10–20 tapes: super limited, friends/heads only

  • 25–50 tapes: solid small run for an underground release

  • 75–100 tapes: for established local scene presence or multiple shows/tours

Price out:

  • blank or duplicated tapes

  • printing (J-cards, labels, stickers)

  • shipping materials if you’re mailing orders

  • any extras (download cards, inserts, etc.)

Then figure out a per-tape cost and a realistic retail price.


Step 8: Price Your Tape Without Undercutting Yourself

You’re not a major label. Don’t act like one.

Factor in:

  • your costs (materials, duplication, printing)

  • your time (design, assembly, packing orders)

  • platform fees (Bandcamp, etc.)

Don’t be afraid of:

  • $8–$12 for a nicely done tape

  • more if it’s special packaging or very limited

Underground listeners generally understand that tapes are handmade objects, not mass-produced trinkets. If they don’t, they’re not your crowd anyway.


Step 9: Decide How You’re Releasing It

Some options:

  • Bandcamp + Tape – classic combo: digital + physical together

  • Show-Only Tape – only sold at gigs, maybe no digital at all

  • Tape First, Digital Later – early access for the heads

  • Digital First, Tape as a Special Edition – for projects that already exist online

Think about timing:

  • Announce the tape when you have them in hand if you want to avoid delays.

  • Or do a short pre-order window if you’re trying to fund the duplication.


Step 10: Make the Release Feel Like Something

Even if you’re small, treat your tape like a real event.

Ideas:

  • post a short video of the tapes being dubbed or assembled

  • share a photo dump of the art, shells, and inserts

  • write a short note about why this project ended up on tape

  • trade tapes with other local artists or mail a few to people you respect

You’re not trying to “scale” a brand. You’re trying to build a small, real network of people who care.

Releasing your first cassette doesn’t require permission, a label, or a big audience. It just requires:

  • a finished project

  • some planning

  • willingness to deal with a bit of analog hassle

In return, you get something digital releases never really give you: a physical object that proves this music happened, in this moment, with these people.

That’s worth way more than another lost upload in a bottomless feed.

TapeLab

Welcome to #TapeLab—stay a while and listen. Founded in 2017 by lifelong friends, Tape Lab is a collective of artists and a hub for innovation, always open to collaboration. With the zeal of a self-published memoir, our sound is our own, but you can be the decider. We make music and art that sounds like it was fun to make and stands out in a sea of bland beats.

As independent artists, we are always exploring new ways to expand our audience and find new creative outlets—especially with other undiscovered artists!

#TapeLab is currently based out of two headquarters in Durham, NC, and The Hamptons, NY.

https://www.TapeLab.live
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Why Cassette Tapes Refuse to Die: 2025 Edition